![]() Updated Nikto model to use the Weequay body. Updated Barriss Offee with a new head mesh. Updated Luminara Unduli with better eyes and optimized textures. Updated Kamino Landing Platform to use a more simplistic clipping method for the Slave 1, which fixes the map sometimes being stuck infinitely loading. Removed "Remove Dropped Weapons" Option, as it would also despawn map-spawned weapons, such as ones on weapon racks in JK2/ JKA campaigns. Fixed a possible soft lock issue on Korriban during the JKA campaign. Fixed error for jedi_spanki/combat1.mp3 in Operation: Knightfall. Fixed Jedi Master difficulty in all Menus applying the wrong g_spskill setting, which caused softlocks in certain JK2/ JKA missions. Fixed player having Bryar Pistol early after the bartender cutscene. Fixed Artus Detention CTD caused by the ceiling turret targeted allied NPCs. Fixed Prisoner head variety in JK2 campaign. Fixed Maw's interaction with movable objects in TOTG DF2 causing CTDs. Fixed Force Judgement CTD when used on breakable objects. Fixed oversight with TCW Fisto not having Force Jump. Fixed Ben Kenobi's Soresu flourish not having any saber sounds. Fixed kata/special moves instantly killing the opponent at the start of the animation. Increased engine stability to reduce crashing. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™ ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. Join our community and get previews of our development. Expanded character menu and basic menus with more options. HD audio dialogues, music and option for subtitles. New & more movie "accurate" skyboxes and map textures. New animations and duel stances for most of main SW characters. New & accurate lightsaber blades (the "movie-like" SFX Sabers have been added). ![]() Mod is using OpenJK as its primary game engine. List of some KEY improvements, over the original mod: For Steam users, this will be in /steamapps/common/Jedi Academy/GameData.įollow this tutorial. Support for Intel & Apple Silicon (M1, M2 chips) via Universal 2.Movie Duels is a remastered edition of the original, 2009 “Movie Duels 2” mod for Jedi Knight: Jedi Academy, with updated maps, models, sounds and various other improvements, to bring the mod into the modern age. ![]() Using SteamCMD download the game, app_update 6020.Įxtract the contents of the file into the Jedi Academy GameData/ folder. Using SteamCMD Set the platform to windows to download any windows game on steam. Set the download path using steamCMD, force_install_dir. If you do not have a windows partition and need to download the game base. Right click exe and go to "Send to" > Desktop (create shortcut) to put a shortcut on your desktop. You'll need the x86 version, unless it still gives an error, then try the 圆4 version as well. ![]() For Steam users, by default this will be in C:/Program Files/Steam/steamapps/common/Jedi Academy/GameData.ĭownload and install Visual C++ Redistributable 2015 found here. Extract or copy/paste the contents of the zip file into the Jedi Academy GameData/ folder.
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